grimmoon
WNG group wide events - Printable Version

+- grimmoon (https://grimmoonrp.com)
+-- Forum: archive (https://grimmoonrp.com/forumdisplay.php?fid=80)
+--- Forum: rp archives (https://grimmoonrp.com/forumdisplay.php?fid=83)
+---- Forum: Wilderness Rising (https://grimmoonrp.com/forumdisplay.php?fid=53)
+----- Forum: WNG Archive (https://grimmoonrp.com/forumdisplay.php?fid=44)
+------ Forum: WNG OOC Archive (https://grimmoonrp.com/forumdisplay.php?fid=45)
+------ Thread: WNG group wide events (/showthread.php?tid=7925)

Pages: 1 2 3


Re: WNG group wide events - JesseKamokazi - 09-28-2017

Idk about that plot just because of the rabies? I think it'd work for NPCs and stuff  but for real characters... rabies is very very hard to cure for humans let alone animals.


Re: WNG group wide events - basorexia - 09-28-2017

honestly, i think the whole "disease" "zombie" plot is a very overused one and can die pretty quickly since it's been used so much and isnt interesting whatsoever


Re: WNG group wide events - basorexia - 09-28-2017

i know not particularly on this site, but the majority of people who rp here have been on ff which has had a lot of disease based plots in the past. its just kind of?? ? boring ig?
and yeah, i know it isnt mandatory lmfao. all events arent mandatory


Re: WNG group wide events - crows - 09-28-2017

mmkay then, i'll text you then mei/bubs i have your discord i think


Re: WNG group wide events - zenzan - 09-28-2017

not a leader but I have a couple of ideas for a halloween event

- one clan puts on a funhouse
- everyone goes to a haunted house
- trick or treating -- this one would be more complicated to handle

crows since you're part of staff is there any way staff could give out something for participants or some reward for a wng-wide plot?


Re: WNG group wide events - Cutebunnys50 - 09-29-2017

track!!

back in ff, i'd always get motivated by badges ^^


Re: WNG group wide events - crows - 09-29-2017

yeah, i'll talk to staff about something like that! i've been thinking about doing something like that, but with like high-power shop items buT honestly?? staff run would be easier

we don't have badges fully figured out atm, but as soon as that's figured out i definitely think we should do badges!